How We Made a PS Vita Game With Zero Budget
I’m Barry Island. I work a nine-to-five job making adverts, posters, and signs for an independent supermarket. My mate Charlie also works a nine-to-five job, but as a software programmer. We're just...
View ArticleHow We Made a PS Vita Game With Zero Budget
I’m Barry Island. I work a nine-to-five job making adverts, posters, and signs for an independent supermarket. My mate Charlie also works a nine-to-five job, but as a software programmer. We're just...
View ArticleBuild Arkanoid With Unity: Audio, New Levels, and Deployment
What You'll Be CreatingIn this tutorial series, we'll show you how to recreate the classic Arkanoid (or Breakout) game in Unity, using Unity's native 2D tools. In each post, we'll focus on a specific...
View ArticleBuild Arkanoid With Unity: Audio, New Levels, and Deployment
What You'll Be CreatingIn this tutorial series, we'll show you how to recreate the classic Arkanoid (or Breakout) game in Unity, using Unity's native 2D tools. In each post, we'll focus on a specific...
View ArticleShould You Polish Your Game, or Add More Depth and Features?
It's getting closer and closer to release day, and you're running out of time to finish your game, but you're torn between adding those extra few features and polishing up what you already have. What...
View ArticleShould You Polish Your Game, or Add More Depth and Features?
It's getting closer and closer to release day, and you're running out of time to finish your game, but you're torn between adding those extra few features and polishing up what you already have. What...
View ArticleCreate a Hockey Game Using Steering Behaviors: Attack
In this tutorial, we continue coding a hockey game using steering behaviors and finite state machines. In this part of the series, you will learn about the artificial intelligence required by game...
View ArticleCreate a Hockey Game Using Steering Behaviors: Attack
In this tutorial, we continue coding a hockey game using steering behaviors and finite state machines. In this part of the series, you will learn about the artificial intelligence required by game...
View ArticleHow to Polish Your Games' Environments
Your players will get bored far faster than you would expect if your play spaces don't retain their attention. In this tutorial, I'll show you how you can easily crank the polish of your world up a...
View ArticleHow to Polish Your Games' Environments
Your players will get bored far faster than you would expect if your play spaces don't retain their attention. In this tutorial, I'll show you how you can easily crank the polish of your world up a...
View ArticleFunding Your Indie Games With Client Work: Building Up Your Practice
Now that you've started working on other people's games (and are getting paid for the work), the next step is to start building it into a sustainable effort to keep work coming. In this article, you'll...
View ArticleFunding Your Indie Games With Client Work: Building Up Your Practice
Now that you've started working on other people's games (and are getting paid for the work), the next step is to start building it into a sustainable effort to keep work coming. In this article, you'll...
View ArticleHow to Deal With a 'Bad' Game Jam Theme
You’re sitting at your computer, staring at the second hand on the clock. It’s almost time. You’ve cleared your schedule. The next 48 hours will be devoted to rapid game development, and you’ve never...
View ArticleHow to Deal With a 'Bad' Game Jam Theme
You’re sitting at your computer, staring at the second hand on the clock. It’s almost time. You’ve cleared your schedule. The next 48 hours will be devoted to rapid game development, and you’ve never...
View ArticleUsing the HTML5 Gamepad API to Add Controller Support to Browser Games
As web-based gaming gets more popular, one of the biggest sticking points for players is input control. While my first FPS games were purely mouse- and keyboard-based, I've now got so much more used to...
View ArticleUsing the HTML5 Gamepad API to Add Controller Support to Browser Games
As web-based gaming gets more popular, one of the biggest sticking points for players is input control. While my first FPS games were purely mouse- and keyboard-based, I've now got so much more used to...
View ArticleBone-Based Unity 2D Animation: Introduction
In this tutorial, we will focus on the bone-based 2D animation tools provided by the Unity engine. The main idea is to present and teach the fundamentals of 2D animation in order for you to apply it to...
View ArticleBone-Based Unity 2D Animation: Introduction
In this tutorial, we will focus on the bone-based 2D animation tools provided by the Unity engine. The main idea is to present and teach the fundamentals of 2D animation in order for you to apply it to...
View ArticleHow to Make an Indie Game Trailer With No Budget
You have finally finished making a truly unique and amazing game—congratulations! Now comes the hard part: getting people to play it.If you are anything like me, then you have likely spent all of your...
View ArticleHow to Make an Indie Game Trailer With No Budget
You have finally finished making a truly unique and amazing game—congratulations! Now comes the hard part: getting people to play it.If you are anything like me, then you have likely spent all of your...
View Article