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Quick Tip: What Is the Best Screen Resolution for Your Game?

Chosing the optimal resolution for a game from the start of development can reduce headaches with porting later on. In this Quick Tip, I'll help you choose the best screen resolution for your game.The...

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Quick Tip: What Is the Best Screen Resolution for Your Game?

Chosing the optimal resolution for a game from the start of development can reduce headaches with porting later on. In this Quick Tip, I'll help you choose the best screen resolution for your game.The...

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Clik here to view.

Write Once, Publish Everywhere With HaxePunk: Making a Game

You've probably had this experience before: you hear about an awesome game, but then you find out that it's only coming out on the one platform that you don't own. It doesn't have to be this way. In...

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Write Once, Publish Everywhere With HaxePunk: Making a Game

You've probably had this experience before: you hear about an awesome game, but then you find out that it's only coming out on the one platform that you don't own. It doesn't have to be this way. In...

View Article

Image may be NSFW.
Clik here to view.

Make a Neon Vector Shooter for iOS: Virtual Gamepads and Black Holes

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0....

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Image may be NSFW.
Clik here to view.

Make a Neon Vector Shooter for iOS: Virtual Gamepads and Black Holes

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0....

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Image may be NSFW.
Clik here to view.

Designing an RPG Inventory System That Fits: Preliminary Steps

Our hero is preparing to take on a vicious two-headed Ogre, whose sole purpose in life is to smash the capital city into utter oblivion. With backpack firmly in hand, our potential savior forks over...

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Image may be NSFW.
Clik here to view.

Designing an RPG Inventory System That Fits: Preliminary Steps

Our hero is preparing to take on a vicious two-headed Ogre, whose sole purpose in life is to smash the capital city into utter oblivion. With backpack firmly in hand, our potential savior forks over...

View Article


Image may be NSFW.
Clik here to view.

The Difference Between a Blatant Clone and Building on a Proven Game

Games have been around for long enough that clearly defined game genres and mechanics have emerged. Most new games belong to one or more of these genres, and are composed of some combination of these...

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The Difference Between a Blatant Clone and Building on a Proven Game

Games have been around for long enough that clearly defined game genres and mechanics have emerged. Most new games belong to one or more of these genres, and are composed of some combination of these...

View Article

Image may be NSFW.
Clik here to view.

Make a Neon Vector Shooter for iOS: Particle Effects

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0....

View Article

Image may be NSFW.
Clik here to view.

Make a Neon Vector Shooter for iOS: Particle Effects

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0....

View Article

Image may be NSFW.
Clik here to view.

Game Input Simplified

Imagine a game character named "Bob the Butcher" standing on his own in a darkened room while hordes of mutant sausage zombies start pouring in through doors and broken windows. At this point, it would...

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Clik here to view.

Game Input Simplified

Imagine a game character named "Bob the Butcher" standing on his own in a darkened room while hordes of mutant sausage zombies start pouring in through doors and broken windows. At this point, it would...

View Article

Image may be NSFW.
Clik here to view.

Designing an RPG Inventory System That Fits: Echoes of Eternea

It's time for me to put my Gil where my mouth is and start applying the design tips and guidelines outlined in my previous article to a real-world case study, where I use my own recommended processes...

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Image may be NSFW.
Clik here to view.

Designing an RPG Inventory System That Fits: Echoes of Eternea

It's time for me to put my Gil where my mouth is and start applying the design tips and guidelines outlined in my previous article to a real-world case study, where I use my own recommended processes...

View Article

Image may be NSFW.
Clik here to view.

Make a Neon Vector Shooter for iOS: The Warping Grid

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0....

View Article


Image may be NSFW.
Clik here to view.

Make a Neon Vector Shooter for iOS: The Warping Grid

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0....

View Article

Image may be NSFW.
Clik here to view.

Enhance Your Pixel Art With a Stylized Beveled Pixel Effect

What You'll Be CreatingMany game developers are programmers first and artists second. Whether you’re using pixel art because you prefer the "retro" look, or you just don’t have the time or experience...

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Image may be NSFW.
Clik here to view.

Enhance Your Pixel Art With a Stylized Beveled Pixel Effect

What You'll Be CreatingMany game developers are programmers first and artists second. Whether you’re using pixel art because you prefer the "retro" look, or you just don’t have the time or experience...

View Article
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