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Danger Droids: Laser Guns, Teleporters, and the Splash Screen

We're at the end of our tutorial series about building a platformer game with GameSalad. In this final part, we'll complete the third level by adding laser guns and teleporters, and we'll complete the...

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Danger Droids: Laser Guns, Teleporters, and the Splash Screen

We're at the end of our tutorial series about building a platformer game with GameSalad. In this final part, we'll complete the third level by adding laser guns and teleporters, and we'll complete the...

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Modelling and Solving Physical Constraints

A constraint is a restriction upon a physically modeled object within a simulation. In general, an object starts with six degrees of freedom, representing its ability to move about and rotate within...

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Modelling and Solving Physical Constraints

A constraint is a restriction upon a physically modeled object within a simulation. In general, an object starts with six degrees of freedom, representing its ability to move about and rotate within...

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Adding Turbulence to a Particle System

You can create a variety of effects with particle systems. In this article I'm going to describe a simple way to improve them by adding some turbulence. I'll start with a 2D particle system for...

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Adding Turbulence to a Particle System

You can create a variety of effects with particle systems. In this article I'm going to describe a simple way to improve them by adding some turbulence. I'll start with a 2D particle system for...

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How to Learn the Phaser HTML5 Game Engine

Phaser is an open source HTML5 game framework created by Photon Storm. It's designed to create games that will run on desktop and mobile web browsers. A lot of focus was given to performance inside of...

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How to Learn the Phaser HTML5 Game Engine

Phaser is an open source HTML5 game framework created by Photon Storm. It's designed to create games that will run on desktop and mobile web browsers. A lot of focus was given to performance inside of...

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Unity Growing Pains

Unity is an amazing platform, and it continues to grow. Like many other game developers, I've switched over to Unity as my primary platform for game development. While Unity is one of the most...

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Unity Growing Pains

Unity is an amazing platform, and it continues to grow. Like many other game developers, I've switched over to Unity as my primary platform for game development. While Unity is one of the most...

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Image may be NSFW.
Clik here to view.

How to Learn Polycode

Polycode is a free, open-source (licensed under the MIT license), and cross-platform "framework for creative coding". This term is seldom heard inside the game development community, but what it...

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How to Learn Polycode

Polycode is a free, open-source (licensed under the MIT license), and cross-platform "framework for creative coding". This term is seldom heard inside the game development community, but what it...

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Image may be NSFW.
Clik here to view.

How To Match Puzzle Shapes Using Bitmasks

In this tutorial, I will walk you through how to analyze a board of tiles, iterate through them, and find matches. We will be creating a game where you need to connect lines together to form completely...

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How To Match Puzzle Shapes Using Bitmasks

In this tutorial, I will walk you through how to analyze a board of tiles, iterate through them, and find matches. We will be creating a game where you need to connect lines together to form completely...

View Article

Image may be NSFW.
Clik here to view.

How to Make Your First Roguelike

Roguelikes have been in the spotlight recently, with games like Dungeons of Dredmor, Spelunky, The Binding of Isaac, and FTL reaching wide audiences and receiving critical acclaim. Long enjoyed by...

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How to Make Your First Roguelike

Roguelikes have been in the spotlight recently, with games like Dungeons of Dredmor, Spelunky, The Binding of Isaac, and FTL reaching wide audiences and receiving critical acclaim. Long enjoyed by...

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Image may be NSFW.
Clik here to view.

Dynamic Avatars in Unity

In this tutorial I'll show you how to create a simple character-customization menu, and how to save the necessary data for use in a game. We'll create a player avatar (an airplane in this example),...

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Dynamic Avatars in Unity

In this tutorial I'll show you how to create a simple character-customization menu, and how to save the necessary data for use in a game. We'll create a player avatar (an airplane in this example),...

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Image may be NSFW.
Clik here to view.

Happy Holidays 2014

What an amazing year it has been, both for Tuts+ and gamedev in general. New business opportunities have appeared in the form of indie-friendly consoles, publishers, stores, and bundles. Technology...

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Workflow Tip: How to Keep Files in Two Places at Once

Recently, I wanted to back up my UDK 3 project files to my Dropbox, but UDK requires project files to be in the same directory as the (4GB) installation itself—and 4GB is far too big for my Dropbox! In...

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