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Better Cross-Platform Development: Highlights From the Microsoft Tutorial Series

Recently we've been running a series of sponsored tutorials by Microsoft technical evangelists, designed to help you solve the problem of building things that work well across all platforms.Ā In case...

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A* Pathfinding for 2D Grid-Based Platformers: Adding One-Way Platforms

In this short tutorial, we'll extend our platformer pathfinder so that it can deal with one-way platforms: blocks that the character can jump through and also step on. (Technically, these are two-way...

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A* Pathfinding for 2D Grid-Based Platformers: Different Character Sizes

In this tutorial, we'll extendĀ our grid-based platformer pathfinderĀ so that it can cope with characters that take up more than one cell of the grid.If you haven't added one-way platform support to your...

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A* Pathfinding for 2D Grid-Based Platformers: Making a Bot Follow the Path

In this tutorial, we'll use the platformer pathfinding algorithm we've been building to power a bot that can follow the path by itself; just click on a location and it'll run and jump to get there....

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Amazon Underground's New Model for Mobile App Revenue

There's a basic problem in the world of mobile app development.Ā Developers invest a lot of time and money in creating a great app, and they deserve to be rewarded for that. But consumers are unwilling...

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30+ Popular Translated Game Development Tutorials

September 30th is International Translation Day! No, really, itā€™s all thanks to St. Jerome, the patron saint of translators. To celebrate this fact, hereā€™s a quick run down of the most popular...

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An Introduction to Intel RealSense for Game Developers

Intel RealSense pairs a 3D camera and microphone array with an SDK that allows you to implement gesture tracking, 3D scanning, facial expression analysis, voice recognition, and more. In this article,...

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An Introduction to Intel RealSense Technology for Game Developers

Intel RealSense technology pairs a 3D camera and microphone array with an SDK that allows you to implement gesture tracking, 3D scanning, facial expression analysis, voice recognition, and more. In...

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How Game Developers Can (and Do) Support the LGBT Community

In 2010, a string of high-profile bullying-related suicides of gay school students prompted teenager Brittany McMillan and US organisation GLAAD to create Spirit Day: an annual show of support for LGBT...

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Stuck for Your Next Game's Theme? Try These 6 Ideas

Unreal Tournament, Blood Bowl, and Rocket League belong to three different genres (FPS, round-based tactics, and driving), but all share the same theme: Weird Sport.Ā Previously,Ā we'veĀ focusedĀ moreĀ on...

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Level Design: Views and Vistas

As level designers, it is often our job to convey a wealth of information to players for a lot of reasons. Sometimes we want to show off the cool art in our level. Sometimes we want to direct players...

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How to Design Levels With the "Super Mario World Method"

A couple of years ago, I wrote a book analyzing every level in Super Mario World (1990), where I identified the systematic way in which most of the gameā€™s levels were created. Super Mario World is a...

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How We Work: A Peek Into the Lives of the Envato Tuts+ Team

Today we're giving you a chance to look behind the scenes here at Envato Tuts+ and meet the editors who bring you all these tutorials and courses.Ā We're a very 21st-century workforce: spread across the...

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Minimalism in Game Design: Examples, Tips, and Ideas

When communicating a message, brevity can be more viable than verbosity.Ā It depends on the message you want to convey, your delivery method, and your intended audience. As a game developer, your game...

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They're Back: $3 Video Courses!

For the second year in a row we'll be discounting all video courses to just $3 each for Cyber Monday (30 November).All 660+ courses on Envato Tuts+ will be reduced for 24 hours only. Don't miss your...

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How to Use a Shader to Dynamically Swap a Sprite's Colors

In this tutorial, we'll create a simple color swapping shader that can recolor sprites on the fly.Ā The shader makes it much easier to add variety to a game, allows the player to customise their...

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Cyber Monday Creative Bundle

The ultimate Cyber Monday bundle is on sale today, featuring over 80 mock-ups, add-ons, actions, icons and moreā€”all for just $39!We've picked a few of our favorite items from it.Laptop Mock-UpSandStorm...

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What Makes Games Funny? A Look at Comedy and Humour in Video Games

Games with funny elements have always existed, but at what point does an interactive experience become a comedy game?There are games that are obviously flat-out comedies, like the BorderlandsĀ series....

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Text Input for Games With Just an Intel RealSense Camera

Intel RealSense 3D cameras bring hand and finger tracking to home PCs, and an easy-to-use SDK for developers, which makes them a great new input method for both VR games and screen-based games....

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The Super Mario World Method: Using Evolutions and Expansions

This is a follow-up to my first tutorial on using the Nintendo method of level design. During the creation of Super Mario World, the design team at Nintendo (perhaps serendipitously) created a method...

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